Ported only the fixes that actually apply to the pre-refactor base
(the handshake fixes 6eb7b36/d65af35 fix bugs the 0.3.1 multi-server
refactor introduced into the new outbounds/ostp.rs; the base bridge.rs
already waits for the handshake response with retransmit + NAT64
fallback, so they are intentionally skipped).
- EMFILE (922cf0b): rlimit::increase_nofile_limit at CLI startup.
- Logs (1151726): UoT connect/disconnect → debug; rate-limit the
unauthorized-probe log to one line / ~30s so a junk/probe flood can't
spam the log (and a client running junk-over-UDP can't self-ban).
- Helper lifecycle + bypass routes (b6e78c1):
* ostp-tun-helper forces std::process::exit(0) after run_server so the
WinTun adapter and its metric-0 default route are reclaimed instead
of lingering as a zombie that breaks the next connect.
* windows_route: delete_routes_for_dest() purges stale /32s, dedupe
bypass IPs, and log add failures at warn!.
* windows: retry tun::create through the transient ERROR_INVALID_
PARAMETER window and widen the adapter-index lookup to ~15s.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The "system" TUN stack that shelled out to a bundled tun2socks binary is
long-dead — Flutter already hardcodes the native OSTP stack — and only
bloats the build.
- ostp-jni: drop the tun2socks spawn branch and the tun_child handle;
the native TUN (run_native_tunnel_from_fd) is now unconditional. The
JNI signature is kept ABI-stable (t2sBinPath/localProxy retained but
ignored) to avoid breaking the Kotlin linkage without an Android build.
- Delete the committed 10 MB tun2socks-arm64 asset; drop the tun2socks
download steps from the Android build scripts.
- Remove the dead tun2socks.exe entry from the desktop build_dist.js
(it required a file nothing downloads, breaking the GUI dist build).
- Reword stale tun2socks references in proxy.rs, the GUI config comment,
install.ps1, the release workflow matrix, and CONTRIBUTING.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Clean-rebuild on the stably-working v0.2.98 base. The project's stealth
path is zapret-like (packet obfuscation / junk / fragmentation), NOT
TLS-mimicry, so WSS and Reality are dropped entirely.
- Delete dead orphan files: ostp-client/src/transport/xhttp.rs and
ostp-core/src/crypto/reality.rs (never declared as modules → not even
compiled), plus ostp-core/src/framing/wss.rs.
- Scrub the `wss` transport field from client config/bridge, the unified
CLI (ostp/src/main.rs), the Tauri GUI backend, the GUI frontend
(index.html/main.js), and the Flutter UI; also drop the Reality
pbk/sid plumbing and XTLS auto-search modes from both frontends.
- Drop now-unused client deps (x25519-dalek, chacha20poly1305, hex).
- Bump workspace to version 0.4.0 and license AGPL-3.0; make ostp's
ostp-core dep path-only so the version bump resolves.
- gitignore ostp-control/ (panel assets built separately; a dummy dist
is created for the rust-embed build).
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>