Same class of bug as dbf923f (which fixed the TUN-mode UDP NAT path):
handle_udp_associate's direct-bypass branch spawned spawn_direct_udp_reader
holding its own Arc<UdpSocket> clone with no way to know when the
UDP-associate session it belonged to had ended. Every SOCKS5 UDP session
that ever bypassed traffic direct (an excluded IP/domain) leaked one
socket + one reader task for the rest of the process's life.
Wired a oneshot cancellation channel per spawned reader, held by
handle_udp_associate itself: the channel closes automatically (no explicit
signal needed) the instant that function returns, on every exit path,
telling the reader loop to stop via tokio::select! against the cancel
future.
Root cause of "constantly disconnects on mobile, have to reconnect
manually": Android's ConnectivityManager fires onLost(old) + onAvailable(new)
within milliseconds of each other during a real Wi-Fi<->cellular handoff,
and each one queues its own BridgeCommand::NetworkChanged. Each reconnect is
a full sequential handshake (up to ~1.2s x 4 attempts x mux_sessions) run
synchronously inside the bridge's select-loop iteration - so without
coalescing, the FIRST queued NetworkChanged often starts reconnecting before
the OS has actually finished switching networks, races the dying interface,
and only fails after burning its full attempt budget. Only THEN does the
SECOND (correct) NetworkChanged get to run its own reconnect. A sub-second
handoff was turning into several extra seconds of outage on every
occurrence, and multiple back-to-back handoffs (common walking in/out of
Wi-Fi range) compounded this every time.
Fix: on NetworkChanged, drain any additional same-kind events already
queued before starting the reconnect, so a burst collapses into one attempt
using the freshest signal. A different command found while draining isn't
dropped - it's dispatched immediately (recursing into handle_bridge_cmd)
so nothing queued behind the burst gets lost or reordered incorrectly.
The Server+Panel setup wizard's panel-password hashing was a placeholder:
std::collections::hash_map::DefaultHasher (SipHash, not cryptographic, and
not even a 256-bit output - only the first 8 of 32 bytes were real, the
rest zero-padded), left in by the comment "sha2 is not a direct dep of
ostp/Cargo.toml, so we use std's hasher as a placeholder digest here."
api.rs's handle_login computes the REAL SHA256 hex digest of the submitted
password and compares it against config.json's stored password_hash. Since
the wizard's placeholder never produces the same value as real SHA256 of
the same password, anyone who set up a panel through this wizard could
never actually log into it with the password it just showed them - a
complete functional break of the wizard-driven admin flow, not a corner
case.
Added sha2 as a direct ostp dependency and replaced the placeholder with
the exact same format!("{:x}", Sha256::digest(..)) api.rs's login check
uses.
The mipsel-unknown-linux-musl job in v0.4.2-beta.2 failed at "Install cross":
cross-rs's own source uses a macro-at-end-of-block pattern (eyre::bail!())
that trips rustc's semicolon_in_expressions_from_macros lint on current
toolchains. `cargo install` compiles the installed package as the "local"
crate, so Cargo's usual automatic lint-capping for dependencies doesn't
apply to cross's own code - and other cross-built targets in the same run
(armv7, aarch64-linux, i686-linux) succeeded, so this reads as a race
against cross-rs's unpinned `main` branch history (no --rev/--tag) rather
than a deterministic break.
RUSTFLAGS="--cap-lints=warn" is the standard mechanism for exactly this
situation - building a third-party tool against a newer compiler than its
own lint config assumed - without touching our own build's lint levels.
More robust than pinning to one historical commit, which just relocates
the same risk to whenever that pin is next updated.
start_udp_bypass_session (the TUN-mode path for UDP from apps/IPs the user
has excluded from the tunnel) spawned a separate task to read from the
physical-interface-bound socket, holding its own Arc<UdpSocket> clone.
Nothing ever cancelled that task when the outer function returned (e.g.
once session_rx closed) - it just kept running, and its socket clone kept
the OS fd alive, for the lifetime of the process. Every distinct bypassed
UDP flow (any excluded app's DNS query, game session, etc.) leaked one
socket and one task permanently.
The sibling function right below it, start_udp_session, already does this
correctly: one tokio::select! loop combining both directions in a single
task that exits (and drops the socket) as soon as either side closes.
Rewrote start_udp_bypass_session to match that pattern instead of
spawning a detached reader task.
DnsServer::run_local_udp_listener binds 0.0.0.0 and answers every UDP
datagram by resolving it and replying to the packet's (unverified,
spoofable) source address - a textbook DNS reflection/amplification
primitive. An attacker spoofing a victim's IP as the query source turns
any server with this listener running into a free amplifier against that
victim, with zero authentication gating it (unlike the main OSTP port,
there's no Noise handshake here).
Nothing in the codebase currently calls this function - the live DNS path
is router.route_dns(), reached only through the authenticated OSTP tunnel
relay (relay.rs). But the doc comment describes this as an intended,
not-yet-wired entry point for clients that point their OS resolver
directly at the server, so it's a real latent risk for whoever connects it
without realizing the implication. Added a global (not per-source-IP -
per-IP limiting doesn't help against a reflection attack, since the
attacker never sees the replies and can spread queries across arbitrary
spoofed sources) token bucket capping total replies/sec, so connecting
this later can't silently reintroduce unbounded amplification.
check_token() and handle_login() compared bearer tokens, session tokens,
and the password hash with plain ==, which short-circuits on the first
differing byte - a textbook remote timing side-channel against exactly
the long-lived secrets these gates exist to protect. Added subtle (already
in the dependency tree transitively via chacha20poly1305) as a direct
dependency and route every secret comparison through a small secure_eq()
wrapper over ConstantTimeEq. Username comparison in handle_login is left
as-is: it isn't treated as a secret in this threat model (one fixed admin
username), matching standard practice of only constant-timing the
password/token side of an auth check.
Added tests for secure_eq() itself (equal, different, different-length,
empty) alongside the existing check_token coverage.
GET/POST/DELETE /api/audit were the only three handlers in the whole
Management API that never called check_token() - every other endpoint
(status, users, rules, config) does. Concretely, with the panel's
credentials configured, an unauthenticated request could still:
- read the full audit log (GET)
- inject arbitrary forged entries, e.g. fake "success" events to cover
tracks (POST)
- wipe the entire audit log (DELETE) - the exact mechanism meant to
detect and investigate unauthorized actions, erasable with zero auth
Added the same check_token() gate the rest of the file uses, and fixed
these three handlers' raw .unwrap() on the audit_logs lock to the
poison-recovery pattern (unwrap_or_else(|e| e.into_inner())) used
everywhere else, for consistency.
Added focused unit tests on check_token() itself (missing header, correct/
wrong bearer, raw token, session token, and the documented open-panel
mode when no credentials are configured) - it's the single gate every
sensitive handler depends on, worth pinning down independently of any one
handler.
Both installers still invoked `ostp --setup` / `ostp.exe --setup` to launch
the first-run wizard on a fresh install. The CLI's subcommand refactor
(2026-07-08, "Refactor CLI to subcommands") turned `setup` into
`Commands::Setup { .. }` with no top-level `--setup` flag left in Args at
all, so every fresh install has hit "error: unexpected argument '--setup'
found" and dropped the user out of the installer instead of the wizard.
Verified `ostp setup --help` parses correctly with the fix.
Matches a real report: traffic counters move (the OSTP tunnel handshakes
fine) but sites don't open, or take very long - on a freshly deployed
DigitalOcean droplet in Amsterdam.
connect_target's fallback path handed the raw "host:port" string straight
to TcpStream::connect, which resolves and tries addresses internally but
shares ONE 10s timeout across the WHOLE attempt (all resolved addresses,
not per-address). Some VPS hosts assign the machine an IPv6 address that
the OS prefers by RFC 6724 ordering but that has no actually-working
outbound route - the connect doesn't get refused, it just hangs. With a
single shared budget, that one dead IPv6 candidate eats the entire 10s and
the working IPv4 candidate is never even attempted: every dual-stack
destination (i.e. most popular sites) times out, while IPv4-only
destinations work fine.
New connect_direct() resolves target itself via lookup_host, sorts IPv4
candidates first, and tries each with its own 3s budget (still bounded
overall by the original 10s outer timeout as a backstop) so a hung IPv6
attempt can't starve the IPv4 fallback of a chance.
Added tests: IPv4-first sort ordering (and stability within a family), a
successful connect against a live local listener, and a refused-port
connect failing well under the timeout (proving failures aren't
needlessly slow). Scoped to connect_target's direct-connect paths; the
SOCKS5/HTTP outbound-proxy paths and the fallback/camouflage TCP proxy
(which targets a fixed admin-configured local address, not arbitrary
dual-stack hostnames) are unaffected.
These were editable in two disconnected places: the profile editor modal
(pm-* fields, written into each saved profile's own tcp_fragmentation/
frag_chunk/frag_sleep/junk_pc/junk_ps) and the simple settings page (cs-*
fields, a global override applied at connect time via buildConfig()'s
merge: `s.tcpFrag || active.tcp_fragmentation`, etc). The simple settings
page already covers the same knobs, so the modal copy was pure duplication
and a source of confusion about which one actually took effect.
Removed the pm-tcp-settings panel and its fields from index.html, and all
now-dead JS: the variable lookups, the open-editor populate/reset logic,
the save-profile field writes (existing profiles keep their previously-
saved values via the {...profiles[idx], ...} merge - only new edits
through this modal no longer touch these fields), and the two change
listeners whose sole job was showing/hiding the removed panel. The
Transport (UDP/UoT) dropdown itself is untouched.
Matches a real user report after 2 weeks on this version: bandwidth is low,
the client reconnects every 10-20 minutes, sites randomly stop loading or
crawl, and ping visibly jitters. Root cause: the per-target-connection
reader task (handle_relay_message's Connect handler) read from the
upstream target as fast as it would send and forwarded every chunk
straight to send_relay_to_stream -> an immediate UDP datagram, with ZERO
awareness of the client-facing OSTP session's actual congestion window.
The client already gates its own uplink on cwnd (bridge.rs's proxy_ev
select arm); the server's download direction had no equivalent.
On a real (lossy/jittery mobile or Wi-Fi) client path, a fast target (a
CDN, say) gets blasted at the client far beyond what the path can sustain.
That's a self-inflicted loss burst: it wrecks the RTT/RTO estimate (the
"ping jitters" symptom), can push the session into a stall bad enough that
the client's 25s/180s keepalive stall-detection gives up and reconnects
(the "every 10-20 minutes" symptom), and produces exactly the "randomly
stops loading or crawls" experience while it's happening.
Fix: Dispatcher::snapshot_backpressure() computes each session's headroom
(clamped cwnd - in_flight, same clamp(16,16384) the client uses) from the
existing 10ms retransmit tick - no new polling loop. Published to a
lock-free-reader Arc<AtomicI64> per session in a shared map so relay reader
tasks (which don't have access to Dispatcher; it lives on the main loop
task) can check it without touching a lock/mutex on every read. Before
each read, a reader task waits (capped at 2s, so a wedged read can't stall
forever) while headroom is <= 0. New sessions default to a healthy 32
packets until their first snapshot lands (worst case 10ms), so this can't
stall the very first bytes of a fresh connection.
Scoped to the primary TCP CONNECT/proxy path (the one actual web browsing
uses); UDP relay/TURN is unaffected. No load test against real network
jitter was possible in this environment - the mechanism directly targets
the identified cause, but real-world confirmation is still needed.
Both installers still invoked `ostp --setup` / `ostp.exe --setup` to launch
the first-run wizard on a fresh install. The CLI's subcommand refactor
(2026-07-08, "Refactor CLI to subcommands") turned `setup` into
`Commands::Setup { .. }` with no top-level `--setup` flag left in Args at
all, so every fresh install has hit "error: unexpected argument '--setup'
found" and dropped the user out of the installer instead of the wizard.
Verified `ostp setup --help` parses correctly with the fix.
beta had two "chore: release 0.4.5-beta"/"0.4.6-beta" commits (pure
Cargo.toml/tauri.conf.json/package.json/pubspec.yaml/.release-state.json
version bumps, no code) from the pre-gha.ps1-rewrite versioning scheme
that was abandoned when the project reset to 0.4.1 as the new baseline
(see the earlier master reconciliation). alpha's manifests are about to
be bumped to the new 0.4.2 target anyway, so alpha's side wins on the
conflicting version files - this is a pure reconciliation, not a content
decision.
scripts/gha.ps1's -Branch ValidateSet accepted 'pre-release' and would
`git checkout pre-release` to promote alpha, but no such branch has ever
existed in this repo — only `beta` does (confirmed: `git branch -a`, and
the existing 0.4.6-beta/0.4.7-beta release history was cut from `beta`).
The very first beta release under the new gha.ps1 versioning scheme would
have failed outright on the checkout step.
This naming mismatch had spread through the whole release surface:
- scripts/gha.ps1: -Branch ValidateSet + all internal checks
- .github/workflows/release.yml: a dead branch-name check (harmless only
because the workflow currently triggers on tag-push, not branch-push)
plus two comments
- CONTRIBUTING.md / .ru.md: branch-strategy table documented a
`pre-release` branch that doesn't exist
- README.md / .ru.md and ostp/src/main.rs: the `ostp update -b <name>`
CLI help text/docs
- scripts/install.sh: the channel match the CLI flag feeds into
Renamed all of it to `beta` to match the branch that actually exists.
Left scripts/gha.ps1:21's "semver pre-release identifier" alone — that's
the generic semver spec term, unrelated to the branch name, and got
reverted after a blanket replace briefly clobbered it.
Note: install.sh's alpha/beta self-update paths still assume a rolling
GitHub release tagged literally "alpha"/"beta" exists, which no gha.ps1
release ever publishes (only versioned tags like v0.4.7-beta.3) - that's
a separate, real bug, tracked apart from this rename since fixing it needs
either a floating tag from gha.ps1 or an API-query rewrite of install.sh.
Brings the crypto security audit into alpha alongside the already-merged
reconnection/UoT/Flutter fixes:
- CRITICAL: transport keys now come from Noise Split() over ck (DH-
inclusive), not the handshake hash — restores forward secrecy.
Wire-breaking, PROTOCOL_VERSION 4->5.
- Rate-limit + cache the O(N_keys) handshake trial path (CPU DoS).
- Quiet hot-path logging; access keys no longer logged verbatim.
- Removed dead 0-RTT resumption module (unsafe XOR ticket crypto).
- Karn's algorithm RTT fix, 32-bit frame-length overflow guard,
replay-cache eviction instead of global reject.
- Updated EN/RU specification docs to match.
No conflicts: protocol-hardening's bridge.rs commit was an independent
duplicate of the same reconnection fix already on alpha, so git merged it
as a no-op on that file.
Junk packets and TCP fragmentation only take effect on the UoT (TCP)
transport — the UDP path applies neither — so showing them (with an
implicit "UoT only" caveat) while UDP is selected was misleading. The
whole DPI OBFUSCATION section is now gated on transportMode == 'uot' and
appears/disappears reactively when the Transport dropdown changes
(setDialogState already rebuilds the dialog).
Two UoT (UDP-over-TCP) correctness issues:
- The accepted UoT stream never had TCP_NODELAY set (the client sets it on
its end, the server didn't). Nagle's algorithm then batched server->client
writes and interacted with the client's delayed ACKs, adding tens-to-
hundreds of ms of stall per burst — throttling the download direction
badly for streaming/video. Every TCP-tunnel proxy disables Nagle; now the
server matches the client.
- handle_tcp_connection join!ed the reader and writer tasks, so a half-open
connection (client's read side gone, no outbound data pending) parked the
writer on rx.recv() forever, leaking the task and a stale tcp_map entry.
Rewrote it with select! so either half closing cancels the other and the
tcp_map entry is always removed. Added duplex-stream tests covering
inbound reassembly across segment boundaries, outbound framing, and
teardown-on-close.
Addresses the PC-after-sleep failure (app either fully disconnects or gets
stuck "Connecting") and the mobile "must reconnect manually" symptom.
- Zombie receiver tasks: each session spawns a task that loops on recv().
On a dead connection recv() never returns, so the task (and the socket it
holds) leaked on every reconnect, piling up across sleep/resume cycles.
SessionState now owns the task's AbortHandle and aborts it on Drop, so
replacing sessions tears the old task down. The three duplicated inline
receiver loops are consolidated into spawn_session_receiver().
(Builds on the tick-storm and resume-detection changes already in tree:
MissedTickBehavior::Skip on all intervals so a post-sleep wake doesn't fire
tens of thousands of catch-up ticks — the 10ms retransmit tick was the
worst — and a wall-clock-gap check that forces one clean reconnect on wake
via handle_keepalive(force=true).)
The vendored netstack-smoltcp directory was removed, but the workspace
[patch.crates-io] entry still pointed at the now-missing path, breaking the
whole build. ostp-client already declares netstack-smoltcp = "0.2.2", so
dropping the patch simply builds against the published crate (0.2.4).
Reflect the crypto hardening in the EN/RU specification:
- Section 6: transport keys now come from Noise Split() over the chaining
key ck (includes the ee DH secret), giving forward secrecy; added the
rationale for why keys must NOT come from the handshake hash h, and the
wire-version-5 gate.
- Section 8: documented the handshake-trial CPU-DoS defense (per-key
secret/marker caching + trial-path token bucket).
- Corrected the handshake replay window (±300s / 5min, was mis-stated as
±30s) and PSK derivation (HKDF-SHA256).
- Karn's algorithm: drop_acked_frames no longer samples RTT from frames
that were retransmitted (last_sent is bumped on each retransmit, so an
ACK for the original transmission would measure a spuriously small RTT
and drag SRTT/RTO down). Added CongestionController::on_ack_no_rtt for
the case where every acked frame was ambiguous, so the window still
advances without polluting the RTT estimator. Refactored the shared
window-growth into grow_window.
- Frame decode: header+payload+pad length now uses checked_add. payload_len
is a u32 from the header and on 32-bit targets (MIPS/ARMv7 routers are
supported) the sum could wrap usize and slip past the truncation check.
- Replay cache: a full cache used to reject ALL new handshakes globally
until the next tick, letting one flooding key-holder deny service to
everyone. Now it reclaims expired entries and, if still full, evicts the
single oldest — new handshakes always get in. Fixed the mislabelled
"100000" log (cap is 50000) and named it REPLAY_CACHE_MAX.
The resumption module (SessionTicket/TicketValidator) was never wired into
the client or server — nothing issued or validated tickets, and no Resume
frame was ever sent. But it "encrypted" tickets by XOR-ing them with a
single static keystream SHA256(psk || const) and had no MAC (despite a doc
comment claiming HMAC): a textbook many-time-pad, trivially broken from a
couple of captured tickets, and malleable. Leaving it in-tree invited
someone to wire up a broken 0-RTT path later.
Removed the module, its FrameKind::Resume wire variant, and the protocol
handler for it. 0-RTT can be reintroduced later on a real AEAD-sealed
ticket if desired.
Two classes of issue:
- Hot-path/attacker-triggerable events logged at info/error with internal
detail: a per-handshake info! byte dump (raw_vec[0..6]) and a per-packet
error! on session-id mismatch that dumped expected/got session ids.
Both are log-flood + info-leak surfaces; downgraded to debug and
stripped of the sensitive detail. Close/Resume frame handling likewise
moved from info to debug.
- The access key (a shared secret) was written to logs verbatim in three
places (session drop, key-created UI event, API create-user) and as an
8-char prefix in one. Added key_fp() — a short SHA-256 fingerprint — and
routed all key logging through it so operators can still correlate
events without the secret ever hitting the log.
Every datagram from an unrecognized source ran the full key-trial loop:
for each registered access key, an HKDF (derive_all_secrets) plus two
HMACs (junk markers) plus a Noise read. A garbage flood from spoofed
sources could therefore force unbounded O(N_keys) crypto per packet — a
CPU-amplification DoS with no throttle (the existing token bucket only
guarded the roaming path, not this one).
Two mitigations:
- Memoize the per-key derived secrets (pure function of key+version) and
the per-window junk markers, so the trial loop is now cheap comparisons
plus one Noise read per key instead of HKDF+2*HMAC per key per packet.
Also speeds up every legitimate new connection. Caches are pruned in
on_tick when keys are deleted.
- Gate the trial path behind a global token bucket (TRIAL_RATE=100/s,
same burst). The established-session fast path and roaming are not
gated, so live sessions are unaffected; only unknown-datagram trials
are bounded. Over-budget datagrams are dropped silently.
CRITICAL forward-secrecy fix. Session transport keys were derived as
SHA256(get_handshake_hash() || label). The Noise handshake hash `h` only
ever absorbs PUBLIC transcript data (ephemeral pubkeys + on-wire
ciphertexts, via MixHash); the ephemeral ee DH result is mixed via MixKey
into the chaining key `ck` ONLY, never into `h` (confirmed in snow 0.9.6
symmetricstate.rs). So the data-transport keys depended on the PSK and the
public transcript but NOT on the DH secret, meaning:
- zero forward secrecy: anyone who later learns the access-key PSK can
decrypt all recorded past sessions from the observed handshake alone;
- any PSK holder can passively decrypt any other session on that key;
- the ephemeral Diffie-Hellman was cryptographically wasted.
Fix: take the two directional keys from Noise's Split() over the final `ck`
via snow's dangerously_get_raw_split (risky-raw-split feature). These keys
depend on ee, restoring forward secrecy. The custom out-of-order AEAD,
explicit nonces, session_id AAD, framing and reordering are all unchanged
- only the key SOURCE moved. The dead into_transport()/handshake_hash()
paths and the unreachable NoiseSession::Transport variant are removed.
Wire-breaking: PROTOCOL_VERSION 4 -> 5 so pre-fix peers derive different
keys and cannot interop (version gate is invisible on the wire).
Added noise unit tests for the .0/.1 -> send/recv role mapping and the
not-finished guard.
A script parameter named exactly $Switch collides with PowerShell's `switch`
statement keyword - confirmed by bisection - and made every `$X = switch (...)
{...}` in the script silently evaluate to empty instead of erroring. This is
what produced the malformed "v0.4.1-.0" tag on the last release attempt
(Channel resolved to "" instead of "stable", Iteration to 0). Renaming the
parameter is the only fix; nothing else about the switch statement itself
was wrong.
master had UAC/SmartScreen fix, RTT/speed-display toggle, and a run-name CI
tweak that never made it back into alpha. Alpha already independently
contains equivalent (UAC fix is byte-identical) or superior (run-name
handles the newer alpha/beta/nightly channel scheme master's version
doesn't know about) versions of all three, so this merge is a pure
reconciliation - alpha's side wins on every conflicting hunk.
No source ever existed in this tree for it - only a built dist/ and a
full node_modules/ dump (6200+ files), and nothing in the codebase
references "ostp-license" anywhere. Leftover from the old commercial-
license-gated era before the AGPLv3 switch; pure bloat since.
Also added **/node_modules/ to .gitignore - its absence is exactly how
this got committed in the first place.
'ostp prober' was never a real subcommand - ostp-prober is a separate,
gitignored standalone tool, not part of the ostp binary's CLI surface
(no Prober variant in the Commands enum, no handler in main.rs). Also
fixed misaligned columns on the proxy-env/proxy-env-clear lines.
The repo switched to AGPLv3 back on 2026-06-18 (commit 9ce9e6d), and
Cargo.toml/README have said AGPL-3.0 ever since — but that license-change
commit was never carried forward into the 0.4.x rebuild branch, so the
actual LICENSE file silently reverted to the pre-rebuild BSL 1.1 text
(with a "converts to MIT in 2030" clause that hasn't applied for months).
Restored the real AGPLv3 text from 9ce9e6d.
Also added the missing `license` field to a few crate manifests that
didn't declare one (ostp-gui/src-tauri, ostp-jni, ostp-tun-helper), and
dropped the Tauri template placeholder authors/description.
Traced the whole traffic-counter pipeline (Dart -> MethodChannel ->
Kotlin -> JNI -> Bridge) end to end; it's architecturally identical to
the working desktop implementation, so no code-level bug was found.
Previously a getMetrics exception was only reported as a PlatformException
that Dart swallows with a bare debugPrint, invisible in the in-app log
viewer users actually have access to. Now it's also written to the
native log buffer via OstpClientSdk.addLog, so if the counter breaks
again the actual cause (exception vs. genuinely-zero atomics) shows up
in View Logs instead of requiring adb.
Mirrors ostp-gui's "Show Speed" / "Show RTT" client settings toggles
(both default on): the home screen now shows live download/upload
throughput (computed from byte deltas between 1s polls, same as
desktop's poll()) as a subtitle under the existing cumulative
Download/Upload totals, and the RTT box is now hideable. Also fixed
"Test Ping" to actually query getMetrics instead of just faking a
500ms spinner with no real measurement.
stealth_sni was never actually consumed to construct any wire bytes —
verified dead in bridge.rs (only stored, never read). It implied
TLS/HTTP SNI mimicry that this project deliberately does not do
(zapret-like: packet-level DPI obfuscation only, no protocol
mimicry). Removed from the runtime schema (config.rs, bridge.rs),
both CLI/GUI local config shapes and their JSON templates, the
Flutter profile model/UI/share-link logic, and README feature docs.
migrate.rs now drops the field from legacy configs with a note
instead of carrying it forward.
- Profile edit dialog: moved junk packets + TCP fragmentation into their own
modals (tap-to-configure), replacing 5 inline field rows with a compact
2-button row. These are occasional/advanced settings, not something every
profile edit needs to see up front.
- Profile card: subtitle repeated the server address verbatim whenever a
profile had no custom name (name falls back to serverAddr) — showing
"1.2.3.4:50000" as both title AND subtitle, with transport mode tacked on
the end of the second copy. Now only shown once; added maxLines/ellipsis
so long addresses truncate instead of wrapping awkwardly.
- Mobile: removed the "Bypass Processes" field entirely (editor UI, prefs
key, config JSON). Android per-app selection (Configure Split Tunneling)
is the real, correct control here — a process-name text field doesn't map
to anything meaningful on Android the way it does on desktop.
- Share icon changed from a QR icon (redundant — the modal already shows a
QR code) to the standard Material share glyph. Share modal title no
longer interpolates the profile's name, which — same root cause as
above — can silently BE the raw server address; title is now generic
("Share Profile") so a screenshot/recording can't leak host:port through it.
- Contrast: the monochrome theme's colorScheme.primary is pure white
(0xFFFFFFFF); several buttons hardcoded white text/icons on top of it
(Bypass/Proxy mode toggles, Copy Link), making them invisible when active.
Added an _onColor() helper (luminance-based black/white pick) and applied
it everywhere a button's foreground sits on a theme color.
- "Configure Split Tunneling" appeared to hang for 10-15s before doing
anything: MainActivity.kt's getInstalledApps handler enumerated every
installed package AND decoded+re-encoded each one's icon synchronously
inside the MethodChannel callback, which runs on the main/UI thread by
default — blocking it for the whole duration meant Flutter couldn't
render ANY frame, not even the loading spinner, until it finished. Moved
the work onto a background Thread; only the final result.success() hops
back via runOnUiThread(). Navigation + spinner now show immediately.
assets/logo.png had NO real alpha transparency — both the background and
the eagle shape were fully opaque (A=255 everywhere), just baked in as
near-black (3,3,3) vs near-white (253,253,253) RGB. Applying `color:
Colors.white` to tint it painted the WHOLE bounding square white (alpha
being 255 across the entire image gives BlendMode nothing to mask against),
which at low Opacity looked like a flat gray square instead of a silhouette.
Converted the asset in place: since it was already grayscale (R=G=B), each
pixel's luminance became its new alpha channel, RGB set to pure white. The
background (near-black, low luminance) is now near-transparent; the eagle
(near-white, high luminance) is now near-opaque. This is the same effect the
desktop GUI gets for free from its logo.svg (a vector eagle path with no
background element at all — inherently transparent), just reproduced for a
raster asset without adding flutter_svg as a new dependency.
The `color: Colors.white` tint in both watermark call sites is now
redundant (the asset is already a pure-white silhouette) and removed.
Previous scheme conflated "which release is this" with "how many times has
it been rebuilt": every run bumped the patch version, so by the time a build
was ready to promote to master the version number had already crept forward
by however many alpha/beta iterations it took to get there.
Now a release cycle has one fixed target version (e.g. 0.4.1) that stays in
every manifest unchanged through all alpha/beta iterations; only a
per-channel counter increments, and that counter lives ONLY in the git tag,
never in Cargo.toml:
v0.4.1-alpha.1 -> v0.4.1-alpha.2 -> ... -> v0.4.1-alpha.N
v0.4.1-beta.1 -> v0.4.1-beta.2 -> ... -> v0.4.1-beta.N
v0.4.1 <- master, iteration dropped
Deliberately "0.4.1-alpha.N" (dot AFTER the hyphen — a semver pre-release
identifier), not "0.4.1.N-alpha" (a 4th dot component before the hyphen):
the latter isn't valid semver and Cargo's version parser rejects it outright,
so it can never appear in Cargo.toml. That's also why the target version
itself never needs to change on a plain iteration — bumping every manifest +
refreshing both Cargo.locks is now skipped entirely unless -Switch actually
changes the target, making a routine alpha/beta push fast (just the state
file's counter + a tag).
Also fixes a real bug found while touching this: release.yml's push trigger
is tags-only ("v*") with no branch trigger, so the old `git push origin
$branch`-only path for alpha/pre-release never actually started a CI run —
only the master path (which already pushed a tag) worked. Every channel now
always pushes a real tag, which is what actually triggers the build.
release.yml's resolve-channel needed no changes: its tag-channel detection
already does substring matching (*-alpha*/*-beta*), so it classifies
"v0.4.1-alpha.37" correctly without modification.
-Prefix is gone — channel was always 1:1 with -Branch (alpha/pre-release/
master), so it was a redundant, independently-settable axis that could
silently drift from the branch (e.g. -Branch alpha -Prefix beta).