fix(client): stop leaking a socket+task per direct-bypassed SOCKS5 UDP flow

Same class of bug as dbf923f (which fixed the TUN-mode UDP NAT path):
handle_udp_associate's direct-bypass branch spawned spawn_direct_udp_reader
holding its own Arc<UdpSocket> clone with no way to know when the
UDP-associate session it belonged to had ended. Every SOCKS5 UDP session
that ever bypassed traffic direct (an excluded IP/domain) leaked one
socket + one reader task for the rest of the process's life.

Wired a oneshot cancellation channel per spawned reader, held by
handle_udp_associate itself: the channel closes automatically (no explicit
signal needed) the instant that function returns, on every exit path,
telling the reader loop to stop via tokio::select! against the cancel
future.
This commit is contained in:
ospab 2026-07-21 18:07:49 +03:00
parent cddd623ad0
commit e46c863ef0
1 changed files with 24 additions and 3 deletions

View File

@ -361,6 +361,10 @@ async fn handle_udp_associate(
let mut direct_udp_v4: Option<Arc<UdpSocket>> = None;
let mut direct_udp_v6: Option<Arc<UdpSocket>> = None;
// Held only to keep the direct-UDP readers' cancellation senders alive;
// dropping this (on every return path from this function) is what tells
// spawn_direct_udp_reader's tasks to stop. See its doc comment.
let mut direct_udp_cancel_txs: Vec<tokio::sync::oneshot::Sender<()>> = Vec::new();
let mut tcp_buf = [0u8; 1];
loop {
@ -432,7 +436,9 @@ async fn handle_udp_associate(
match create_udp_socket_bypassing_tun(true, matcher.physical_if_index, &matcher.physical_if_name).await {
Ok(s) => {
let s_arc = Arc::new(s);
spawn_direct_udp_reader(s_arc.clone(), sock_tx.clone(), client_udp_addr.clone(), debug);
let (cancel_tx, cancel_rx) = tokio::sync::oneshot::channel();
spawn_direct_udp_reader(s_arc.clone(), sock_tx.clone(), client_udp_addr.clone(), debug, cancel_rx);
direct_udp_cancel_txs.push(cancel_tx);
direct_udp_v6 = Some(s_arc);
}
Err(e) => {
@ -446,7 +452,9 @@ async fn handle_udp_associate(
match create_udp_socket_bypassing_tun(false, matcher.physical_if_index, &matcher.physical_if_name).await {
Ok(s) => {
let s_arc = Arc::new(s);
spawn_direct_udp_reader(s_arc.clone(), sock_tx.clone(), client_udp_addr.clone(), debug);
let (cancel_tx, cancel_rx) = tokio::sync::oneshot::channel();
spawn_direct_udp_reader(s_arc.clone(), sock_tx.clone(), client_udp_addr.clone(), debug, cancel_rx);
direct_udp_cancel_txs.push(cancel_tx);
direct_udp_v4 = Some(s_arc);
}
Err(e) => {
@ -520,11 +528,24 @@ fn spawn_direct_udp_reader(
sock_tx: Arc<UdpSocket>,
client_udp_addr: Arc<std::sync::Mutex<Option<std::net::SocketAddr>>>,
_debug: bool,
mut cancel_rx: tokio::sync::oneshot::Receiver<()>,
) {
tokio::spawn(async move {
let mut buf = vec![0u8; 65536];
loop {
match direct_socket.recv_from(&mut buf).await {
let recv_result = tokio::select! {
// Fires as soon as the sender half (held by handle_udp_associate
// for exactly this reason) is dropped - which happens the
// instant that function returns, on every exit path, with no
// explicit signaling needed. Without this, a UDP-associate
// session that ever bypassed traffic direct (excluded IP/
// domain) leaked this socket + task for the rest of the
// process's life once the session ended: nothing else ever
// stopped this loop.
_ = &mut cancel_rx => break,
res = direct_socket.recv_from(&mut buf) => res,
};
match recv_result {
Ok((len, target_addr)) => {
let client_addr = {
let guard = client_udp_addr.lock().unwrap();