ostp/ostp-client
ospab 7e3ada8d4d fix(client): robust reconnection across sleep/resume + no zombie tasks
Addresses the PC-after-sleep failure (app either fully disconnects or gets
stuck "Connecting") and the mobile "must reconnect manually" symptom.

- Zombie receiver tasks: each session spawns a task that loops on recv().
  On a dead connection recv() never returns, so the task (and the socket it
  holds) leaked on every reconnect, piling up across sleep/resume cycles.
  SessionState now owns the task's AbortHandle and aborts it on Drop, so
  replacing sessions tears the old task down. The three duplicated inline
  receiver loops are consolidated into spawn_session_receiver().

(Builds on the tick-storm and resume-detection changes already in tree:
MissedTickBehavior::Skip on all intervals so a post-sleep wake doesn't fire
tens of thousands of catch-up ticks — the 10ms retransmit tick was the
worst — and a wall-clock-gap check that forces one clean reconnect on wake
via handle_keepalive(force=true).)
2026-07-12 01:21:58 +03:00
..
src fix(client): robust reconnection across sleep/resume + no zombie tasks 2026-07-12 01:21:58 +03:00
Cargo.toml §A: remove WSS + Reality (TLS-mimicry); bump to 0.4.0 / AGPL-3.0 2026-06-27 16:29:42 +03:00
test_udp.rs fix: remove DNS interception on server, fix TUN routing on Windows and Linux 2026-05-28 12:30:06 +03:00