ostp/scripts
ospab 7704e0bdb1 §A.3: remove dead tun2socks code (native OSTP TUN is the only path)
The "system" TUN stack that shelled out to a bundled tun2socks binary is
long-dead — Flutter already hardcodes the native OSTP stack — and only
bloats the build.

- ostp-jni: drop the tun2socks spawn branch and the tun_child handle;
  the native TUN (run_native_tunnel_from_fd) is now unconditional. The
  JNI signature is kept ABI-stable (t2sBinPath/localProxy retained but
  ignored) to avoid breaking the Kotlin linkage without an Android build.
- Delete the committed 10 MB tun2socks-arm64 asset; drop the tun2socks
  download steps from the Android build scripts.
- Remove the dead tun2socks.exe entry from the desktop build_dist.js
  (it required a file nothing downloads, breaking the GUI dist build).
- Reword stale tun2socks references in proxy.rs, the GUI config comment,
  install.ps1, the release workflow matrix, and CONTRIBUTING.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-27 16:29:55 +03:00
..
build.ps1 feat: implement wintun dynamic downloading, add missing driver frontend modal, fix background logging and UAC helper issues 2026-06-09 01:01:36 +03:00
install.ps1 §A.3: remove dead tun2socks code (native OSTP TUN is the only path) 2026-06-27 16:29:55 +03:00
install.sh Fix CLI setup permissions, enforce global debug tracing, and fix GUI silent startup crash 2026-06-13 01:25:54 +03:00
test_linux.sh feat: install script v2 — global PATH symlink, /etc/ostp config, legacy path migration 2026-05-17 21:22:01 +03:00