The core bug: server sent 5 TLS records in server_hello but client only
read the first one (ServerHello), then passed remaining bytes (CCS + fake
records) into RealityStream. RealityStream saw 0x14 (CCS) != 0x17 and
immediately returned an error, killing the connection.
Changes:
- reality.rs: append ChangeCipherSpec after ClientHello (RFC 8446 D.4)
export REALITY_SERVER_HANDSHAKE_RECORDS=5 constant
- xhttp.rs: drain all 5 server handshake records before creating RealityStream
- uot.rs: rebuild server_hello as proper 5-record TLS 1.3 flight:
ServerHello + CCS + fake EE (108B) + fake Cert (812B) + fake Fin (52B)
drain client CCS from raw stream before wrapping in RealityStream
- Flutter: Hide 'DNS Server' field and force '10.1.0.1' if connection link contains owndns=true
- Flutter: Remove 'Use Provider DNS' toggle to eliminate client-side choice
- Server (relay.rs): Intercept DNS queries targeting '10.1.0.1:53' and process them via internal DnsServer if DNS is enabled
- Server (api.rs): Continue appending owndns=true to subscription links to enforce internal DNS logic on clients
- ostp-server/relay.rs: remove DNS port 53 interception — DNS queries
now pass through to the actual DNS server as regular TCP connections
- ostp-client/native_handler.rs (Windows): add explicit gateway/32 route
via real interface BEFORE setting default route via TUN to prevent loop
- ostp-client/native_handler.rs (Linux): properly detect real gateway and
add default route via TUN with metric 10 after server IP exclusion
- Remove redundant extra DNS host routes from Windows setup script