Applied Kerckhoffs's principle: the protocol's security and obfuscation
now depend SOLELY on the access key. An adversary who reverse-engineers
the binary cannot build a DPI filter without knowing the key.
Changes:
- Replaced hardcoded salt string ('-ostp-psk-salt') with HKDF-SHA256.
The salt is now derived from the key hash itself — no protocol-specific
strings remain in the binary.
- Unified all secret derivation into derive_all_secrets() which produces
PSK, obfuscation key, and handshake padding range from a single HKDF
invocation.
- Handshake padding range is now key-derived: different access keys
produce different size distributions (min: 16-79, max: +48..+175).
A universal size-based filter is impossible without the key.
- HKDF-SHA256 (RFC 5869) implemented inline using existing hmac+sha2
dependencies — no new crate required.
What remains identifiable in the binary:
- 'Noise_NNpsk0_25519_ChaChaPoly_BLAKE2s' — standard Noise pattern
string, shared with many other projects, NOT OSTP-specific.
- Generic HMAC/SHA-256/ChaCha20-Poly1305 code — standard crypto
primitives used by millions of applications.
DPI/TSPU resistance:
- Handshake packets now padded with 32-128 random bytes (prevents size
fingerprinting — previously every handshake was exactly 52 bytes)
- Frame header reserved bytes randomized instead of always 0 (prevents
known-plaintext oracle inside encrypted payload)
- Padding jitter cap increased from 96 to 256 bytes for better traffic
pattern masking
GUI Windows app (tunnel/proxy not starting):
- CRITICAL: Added CREATE_NO_WINDOW flag to all reg.exe calls in sysproxy.rs.
In Tauri GUI context (no console window), Command::new('reg') was silently
failing because there was no attached console. This prevented the Windows
system proxy from being enabled.
- Added ProxyOverride bypass list (localhost;127.*;10.*;192.168.*;<local>)
to prevent proxy loop for local traffic
- Added comprehensive logging for all registry operations
- Set initial connection_state to 1 (connecting) instead of 0 — prevents
UI polling from immediately flipping back to 'disconnected' before the
handshake has a chance to begin
Code quality:
- Fixed log file paths: log_to_core_file() and log_to_file() now write next
to the executable instead of CWD. In GUI context, CWD could be
C:\Windows\System32, causing write failures or misplaced log files.
ostp-gui:
- GUI-01: Config parsing now strips JSONC comments via json_comments
crate, matching CLI behavior. Previously failed on any commented config.
- GUI-02: stop_tunnel now properly aborts the JoinHandle with a 2s
timeout instead of silently dropping it.
ostp-jni (Android SDK):
- JNI-01: Replaced all .unwrap() calls in JNI functions with safe
null_mut fallback. JNI functions must never panic.
- JNI-02: Added missing exclusions, multiplex, debug fields to
Kotlin SDK Config.toNativeJson(). Without these, serde deserialization
on the native side could fail or use wrong defaults.
- JNI-03: Replaced shutdown_background() with shutdown_timeout(3s)
to allow proper task cleanup and port unbinding.
- JNI-04: Updated Kotlin log string matchers to match professionalized
messages (Connection established, TUN tunnel established, etc.)
TUN handlers:
- TUN-01: Windows TUN cleanup guard now resets DNS via netsh. Previously
the custom DNS server remained configured after disconnect, causing
complete DNS resolution failure.
- Unified all remaining [ostp-client] log prefixes to [ostp] across
wintun_handler.rs, linux_handler.rs, and proxy.rs.
- Unified log prefix to [ostp] across all modules (was [OSTP Core],
[ostp-server], [ostp-client], [client], [bridge])
- Removed informal/casual phrasing from all user-visible messages
- Startup messages are clean and concise (mode, server, status)
- Error messages are actionable without being alarming
- Essential server logs (client connect/disconnect) always visible
- Essential client logs (connection status, errors) always visible
- TUN tunnel messages consistent across Windows and Linux
- Removed noisy eprintln from UDP reader hot path
- Status format: [ostp] Status: Connected (rtt=12.3ms)
Critical fixes (6):
- protocol.rs: in_flight_count() now counts only retransmittable Data frames,
not Ack/Nack control frames — eliminates false backpressure under load
- protocol.rs: NACK is now rate-limited to once per 30ms — prevents
retransmission storm during normal UDP jitter
- protocol.rs: zombie frames exceeding max_retries+4 are evicted each tick —
prevents unbounded memory growth and stale retransmits
- protocol.rs: Closing state now processes final in-flight packets instead
of silently dropping them — prevents data loss at session teardown
- server/lib.rs: stream_tx changed from bounded(10000) to unbounded_channel —
prevents TCP-reader collapse during Speedtest with 50+ streams
- bridge.rs: liveness timeout raised from 30s to 60s — prevents false
reconnect during heavy Speedtest load
Medium fixes (8):
- protocol.rs: ACK range truncation preserves cumulative range (index 0)
- bridge.rs: Ping now uses send_datagram() for correct TURN wrapping
- dispatcher.rs: replay_cache hard-capped at 100k entries (DoS protection)
- dispatcher.rs: old addr cleaned from addr_to_session on roaming
- server/lib.rs: TCP connect_target() now has 10s timeout
- config.rs: TURN section parsed during hot-reload
- proxy.rs: HTTP header parsing uses 512-byte chunks instead of 1-byte reads
- proxy.rs: stream_id wrap-around skips active IDs to prevent collision
- runner.rs: is_essential_log matches actual log strings from bridge.rs
Other:
- kex.rs: clearly marked as dead PQ stub (not used by protocol)
- README.md + README.ru.md: complete rewrite with architecture diagram
- docs/en/specification.md: updated ARQ section with all new semantics