mirror of https://github.com/ospab/ostp.git
feat(flutter): update UI theme to monochrome with eagle watermark
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@ -26,11 +26,11 @@ class OstpApp extends StatelessWidget {
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debugShowCheckedModeBanner: false,
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debugShowCheckedModeBanner: false,
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theme: ThemeData(
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theme: ThemeData(
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brightness: Brightness.dark,
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brightness: Brightness.dark,
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scaffoldBackgroundColor: const Color(0xFF08080F),
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scaffoldBackgroundColor: const Color(0xFF000000),
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colorScheme: const ColorScheme.dark(
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colorScheme: const ColorScheme.dark(
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primary: Color(0xFF6C72FF),
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primary: Color(0xFFFFFFFF),
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secondary: Color(0xFF22D3A5),
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secondary: Color(0xFFAAAAAA),
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surface: Color(0xFF151522),
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surface: Color(0xFF111111),
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),
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),
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fontFamily: 'Inter',
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fontFamily: 'Inter',
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useMaterial3: true,
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useMaterial3: true,
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@ -479,31 +479,15 @@ class _HomeScreenState extends State<HomeScreen> with TickerProviderStateMixin {
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return Scaffold(
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return Scaffold(
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body: Stack(
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body: Stack(
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children: [
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children: [
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Positioned(
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Positioned.fill(
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top: -150, right: -100,
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child: Opacity(
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child: Container(
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opacity: 0.03,
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width: 400, height: 400,
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child: Center(
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decoration: BoxDecoration(
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child: Image.asset(
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shape: BoxShape.circle,
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'assets/logo.png',
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color: theme.colorScheme.primary.withOpacity(0.15),
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width: MediaQuery.of(context).size.shortestSide * 0.6,
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),
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color: Colors.white,
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child: BackdropFilter(
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),
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filter: ImageFilter.blur(sigmaX: 100, sigmaY: 100),
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child: Container(),
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),
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),
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),
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Positioned(
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bottom: -100, left: -100,
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child: Container(
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width: 350, height: 350,
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decoration: BoxDecoration(
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shape: BoxShape.circle,
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color: theme.colorScheme.secondary.withOpacity(0.1),
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),
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child: BackdropFilter(
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filter: ImageFilter.blur(sigmaX: 100, sigmaY: 100),
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child: Container(),
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),
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),
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),
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),
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),
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),
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@ -72,9 +72,8 @@ flutter:
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uses-material-design: true
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uses-material-design: true
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# To add assets to your application, add an assets section, like this:
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# To add assets to your application, add an assets section, like this:
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# assets:
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assets:
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# - images/a_dot_burr.jpeg
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- assets/logo.png
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# - images/a_dot_ham.jpeg
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# An image asset can refer to one or more resolution-specific "variants", see
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# An image asset can refer to one or more resolution-specific "variants", see
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# https://flutter.dev/to/resolution-aware-images
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# https://flutter.dev/to/resolution-aware-images
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